Available now on Google Play and Steam
Collect every cavern.
Find the portal.
Guide Cody through 21 hand-built caverns packed with moving machinery, strange creatures, glittering collectables, and a dwindling oxygen supply.
More storefronts coming later.
Cavern 06 environment · promotional composition
The expedition
Twenty-one caverns.
No repeated route.
Each descent changes the rules under Cody’s feet: snow, rain, conveyors, lifts, crumbling ground, ladders, webs, lasers, and creatures with their own patrols.
5lives in Normal mode
1oxygen supply
21official caverns
Selected stops from the official route
The world changes
below the surface.
Six verified environments from the current 21-cavern campaign. These are environment paintings used by the game—not gameplay screenshots.
How it plays
Collect. Survive. Escape.
Read the route, clear every required collectable, stay ahead of the oxygen clock, and reach the portal.
-
01
Clear the cavern
Every required collectable counts.
-
02
Keep moving
Routes, enemies, and oxygen apply the pressure.
-
03
Reach the portal
Finish the route and descend again.
Promotional diagram using exact current-game sprites—not a gameplay screenshot.
Hazards & inhabitants
The caves are
not empty.
Some patrol. Some fall. Some wait exactly where Cody needs to land. Learn the movement, then take the opening.
Ice patrolCavern 02
Toxic barrelCavern 04
EyeballCavern 13
OctopusCavern 18
Two visual modes
Same route.
Different signal.
Choose 8-Bit Retro or 16-Bit Modern graphics from the options menu. Screen filters and a monochrome treatment can push the look further.
The exact 8-bit sprite is a white palette mask in the source game and is shown here without website recolouring. A same-scene capture pair is still requested for final launch review.


Beyond the official route
Make the next
descent your own.
The community collection is taking shape: a home for new cavern packs made by players.
Gameplay gallery
See the route in motion.
Final in-game captures are still required. These clearly marked review placeholders cannot be mistaken for gameplay and intentionally block a public-launch package.
Review placeholder section · exact final-capture framing is documented in SCREENSHOT_REQUESTS.md.
The portal is open
Ready to descend?
Available now on Google Play and Steam
More storefronts coming later.
Need help below ground? Open support.